Sunday, February 24, 2008

Interactions Magazine: Designing for Disagreement

http://interactions.acm.org/content/?p=33
"Creativity is a leap of faith into unknown territory, and the thing that separates a creative problem solver is the ability to make the appropriate leaps. It is through a methodology - whether implicit or explicit - that a creative mind can navigate through a problem space, know when to make a leap, and how that leap will aid in delivering a richer solution to the problem. But, as defined, this event is a singular creative process. One person collects information, synthesizes it, and produces a creative result. The difficulty of methodology comes when individuals are asked to join a group and work together to solve a problem.

Increasingly, the problems the design community is being engaged to solve are compounding in complexity. As a result, what used to be something one person could solve alone now requires participation by a group of complementary collaborators. With such problems, the ways in which individuals solve problems has become less useful than understanding the ways a collaborative team solves a problem. While the individual approach should still be respected - the value of Design for today and tomorrow lies with understanding collaborative problem solving, the methods that enable a fluid design process, and the value of disagreement in solving complex problems."

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